a game written for LD48
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Matthew Binning 0d10939117 feat: Add the original binary
I want to preserve this binary in source control until this project can
be rewritten/modernized.
2024-09-29 21:07:28 -07:00
gfx init: Restore this project from 2010 August 2024-09-29 21:06:23 -07:00
map init: Restore this project from 2010 August 2024-09-29 21:06:23 -07:00
resource init: Restore this project from 2010 August 2024-09-29 21:06:23 -07:00
sfx init: Restore this project from 2010 August 2024-09-29 21:06:23 -07:00
SOURCE init: Restore this project from 2010 August 2024-09-29 21:06:23 -07:00
alleg44.dll init: Restore this project from 2010 August 2024-09-29 21:06:23 -07:00
EA X3000.exe feat: Add the original binary 2024-09-29 21:07:28 -07:00
Icon.ico init: Restore this project from 2010 August 2024-09-29 21:06:23 -07:00
LICENSE init: Restore this project from 2010 August 2024-09-29 21:06:23 -07:00
README.md init: Restore this project from 2010 August 2024-09-29 21:06:23 -07:00
SCR_SHOT01.bmp init: Restore this project from 2010 August 2024-09-29 21:06:23 -07:00
SCR_SHOT02.bmp init: Restore this project from 2010 August 2024-09-29 21:06:23 -07:00

EA X3000

This was created in August of 2010 for the Ludum Dare 48 game development competition. It is written in C++ and Allegro.